PUM Companion 2.6.x Release

Can’t be more excited to release the fourth Extra of the app bringing 3D Dice Rolling to all of your rolls!
First of all BIG THANKS to the Magician @Seal for Contributing not one but FOUR Dice Sets to the Dice Roller (homemade) and an amazing set of icons for the new Dice Roller Panel.
Here is a video overview of PUM Companion 2.6.x:
2.6.5
Features
- Crystal theme now supports Light Mode
Improvements
- Up to 100 % reductions in battery/power usage with 3D Dice
- Up to 50% lower RAM usage from image editor images
- Added tooltips in templates to explain how they save
- Open templates picker after creating a character template
Bugfixes
- Fixed copy pasting layers not sticking to original size
- Fixed CTRL/CMD+1 not speaking with gamemaster
- Fixed bringing a Crystal Theme game to a new plot
- Fixed a scenario where 3D dice could glitch for a frame
- Fixed a bug loading characters from an in-save template
- Fixed a bug where collapsible panels would not close properly
2.6.4
Improvements
- Image Layers now support send to front/back
- Image Editor Snap to grid works in zoom
- Image Editor new layers appear within view
- Image Editor layers are set to scale only by default
- Image Editor log submitter allows a “Default” option
- Image Editor Grid scale slider added
- Image Editor now remembers painting properties
- Image Editor Progress Clock now allows 10 steps
- Keyboard shortcuts to navigate tabs like browsers do
- Entity Search now allows speaking as a character
- Entity Search supports Shift+Enter to quick speak
- Random Tables now cap to the maximum result if exceeded
- Log Panel Split View now allows to be hidden completely
- Improvised Plot Track now called “No Plot Nodes”
- Plot Focus options shifted towards including random events
Bugfixes
- Image Editor locked layers won’t scale up on pinch
- Image Editor fixed issues when resizing the image view
- Log Submitter Widget now properly saves script on copy
- Fixed closing rollout panels tapping on the opener
- Fixed 3D Dice Settigns properly toggling now
- Fixed 3D Dice to readjust properly on window resize
- Fixed cross-device imports with cards and tables
- Fixed tooltips background color in crystal
- Fixed included PDFs not porting to bring plot
- Slight optimization in resource usage of 3D Dice
- Remember drawing properties settings
- Show missing Card Decks classification and labels
- Probably other undocumented bugfixes
2.6.3
Improvements
- Override a formula to a table roll {{table_name:formula}}
- Activate cinematic viewer for Widget submit log
Bugfixes
- Prevent accidental layer delete with DEL key
- Fixed 3D Dice d100 roll wrong tens results
2.6.2
Improvements
- Added FATE DICE support in Flat Blue by Seal
Bugfixes
- Fixed Random Tables returning bad text
- Fixed rerolls (unintentionally) animating dice
- Fixed unsupported dice expressions (i.e. 1d3)
- Fixed Crystal theme on game re-loading
2.6.1
Bugfixes
- Fixed can’t unlock locked widgets
- Fixed link to 3D Dice page
- Added credits for Seal’s Dice Sets
2.6.0
Features
- New Extra: 3D Dice rolling (also in analog mode)
- Global Quick Search for entities
Improvements
- Image editor has snappier interactions
- Image editor allows different resize modes
- Image editor allows zoom in and out while selected
- Image editor Grid Overlay has been redesigned
- Image editor Number Counter widget can now jump in 10
- Image editor Text Layers now align to the top and left
- Image editor DEL key will now delete layers
- Analog Mode Crystal Theme can now be customized
- Text editor improved copy-pasting to retain format
- Autocomplete fields now respond to keyboard
Bugfixes
- Fixed issue with too many tags in a character
- Now visible Paste Image option in entities
- Focus Mode readable area slightly increased
- Fixed arrow key losing existing writing
- Fixed initiative sometimes re-enabling
- Can now edit widgets while in Locked mode
- Fixed list of Decks not scrolling to bottom
Enjoy!
JeansenVaars and the Unfolding Machines
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