Sargon is looking for a way to find powerful nomadic tribes to join his quest, but natural and strategic circumstances stand before him. How will he resolve?
Tag: mythic
Heralds of Akkadia – 3
Sargon leaves his father Urzababa to his luck, against a fierce enemy winning in numbers and advantage, to look for reinforcements elsewhere… Is this the will of Inanna?
Obsidian + Excalidraw for Solo TTRPG? Stars without Number Setup
Obsidian, Excalidraw and Espanso may be a good hacky-wacky setup for solo RPG. Thoughts?
Nova Praxis Europa – Session 2 – Mythic + Adventure Crafter
Houses Tsarya and Silva go on a joint expedition to uncover the anomalies of Europa, in Jupyter… but the houses hold more secrets than we thought. Check it out!
Character Motivation Guidelines (inspired by LemFliggity)
If your plots fall apart after a few sessions, maybe you haven’t thought of motivations. Look here!
Focused Location Crafter Exploration
Would you like to add some Spice into Location Crafter? Now your heroes will be able to skew it through focused exploration. Check out this Homebrew!
Oracles and Plots: Player vs Character Knowledge
Here are my thoughts about figuring out what is the best knowledge type method for your solo games.
Heralds of Akkadia – 2
Sargon goes back to tell his Father about how blessed he was to carry war. But actually, war found his father first, what will Sargon do?
Craft an Adventure from Scratch in 30 minutes
You want to play something, but you’re pure blank? Welcome aboard!
Heralds of Akkadia – 1
Sargon exits the sacred caves, and meets a slave of his King, who was waiting for him with a Donkey pushed Chariot. Yet the fog and mist feel terrifying on this evening, how will be the way back home?